AI Insights · Timothy · October 2021
Top 5 Tower Defense Games on Android in Australia Q3 2021
In Q3 2021, the top 5 tower defense games on Android in Australia demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends.
In Q3 2021, the top 5 tower defense games on Android in Australia demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends.
Arknights from Yostar Limited saw a peak in weekly revenue at approximately $32.6K in early August before gradually declining to about $4.6K by the end of September. Weekly downloads also experienced a peak of around 950 in mid-August, followed by a downward trend to 174 by the end of the quarter. The game's weekly active users increased to about 2.7K in mid-August but decreased to 1.8K by the end of September.
Rush Royale: Tower Defense TD by MY.GAMES B.V. showed a significant rise in weekly revenue, reaching approximately $9.9K in early September. Weekly downloads peaked at around 2.7K in mid-August and then declined to 1.3K by the end of the quarter. The game's active users peaked at roughly 8.1K in late August but saw a slight decline to 7.1K by the end of September.
Kingdom Guard: Tower Defense TD from Tap4fun (Hong Kong) Limited had a steady weekly revenue, peaking at about $6.7K in early July before stabilizing around $4.3K by the end of September. Weekly downloads were notably low, with a peak of only 66 in mid-September. The number of active users showed a consistent decline from 3.8K in late June to 995 by the end of September.
Bloons TD 6, published by ninja kiwi, experienced a steady increase in weekly revenue, peaking at approximately $5.4K at the end of September. Weekly downloads fluctuated, peaking at 903 in mid-September. The number of active users remained relatively stable, peaking at around 6.2K in mid-September and ending the quarter at approximately 6.1K.
Random Dice Defense: PvP TD by 111% saw its weekly revenue peak at about $3.5K at the end of June, then decline to around $1.3K by the end of September. Weekly downloads remained low, peaking at 328 in late June and ending the quarter at 97. The number of active users peaked at 2.3K in late June and saw a slight decline to 1.6K by the end of September.
These insights are based on Sensor Tower data. For more detailed analysis, visit Sensor Tower.